#ifndef _EQUIPMENT_H
#define _EQUIPMENT_H

#include "world.hpp"

int getEquipmentBuyCost(Object * equip);
float getEquipmentSellValue(Object * equip);
float getEquipmentTotalMass(Object * equip);
int getEquipmentInitAmmo(Object * equip);
int getEquipmentAttack(Object * equip);

#endif
